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We are making a dungeon crawler – Dungeon Done and decide how to distribute the rewards. Currently we have a survivor bonus, a death penalty and the rest is divided equally. Is this a good approach? Feedback? The idea is that skilled players carry the rest of the team.
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We are making a dungeon crawler – Dungeon Done and decide how to distribute the rewards. Currently we have a survivor bonus, a death penalty and the rest is divided equally. Is this a good approach? Feedback? The idea is that skilled players carry the rest of the team.

We are making a dungeon crawler – Dungeon Done and decide how to distribute the rewards. Currently we have a survivor bonus, a death penalty and the rest is divided equally. Is this a good approach? Feedback? The idea is that skilled players carry the rest of the team.

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