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The Great Circle developer consulted the Swedish bullwhip champion to get Indy’s whip right
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The Great Circle developer consulted the Swedish bullwhip champion to get Indy’s whip right

The whip is one of the most iconic elements of Indiana Jones and in the making the Great CircleDeveloper MachineGames went to great lengths to make sure it felt and sounded right.

During the Xbox Gamescom showcase on August 23, Axel Torvenius, creative director of Indiana Jones and the Great Circle and Jens Andersson, design director, spoke about how Indy’s whip was “incredibly important” to get right from day one. The team even visited a Swedish bullwhip champion to better understand the whip and used “rig mics” to get the sound right.

Indiana Jones uses his whip in a fight.
From the crack to the swing, it’s perfect. Image via Bethesda

Torvenius stressed that a “broad spectrum of the team” worked on the whip’s development, as there are so many components to it, from physics to audio and animation. All of these elements allow you to use the whip in different ways, such as attaching it to the environment, pulling objects, using it to climb walls and disarming enemies. Ahead of Gamescom, Torvenius also revealed the scenarios the developer has set up in the game that will allow you to use the whip in a “cool way.”

In addition to the whip, you can expect a lot of authenticity in Indiana Jonesincluding easter eggs that you can discover throughout the game. But even if you’re new to the franchise, MachineGames has worked closely with LucasFilm Games to create a truly Indiana Jones experience, regardless.

Once Indiana Jones and the Great Circle releases on Xbox Series X|S, PC andlater, PS5, a “fantastic world full of deep stories and adventure” awaits everyone.


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